Category: representation
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Got Moss?
A cool vegitectural proposal from Sam Biroscak in collaboration with Gina Dyches, Stephanie Borchers, Annick Lang, and Anneli Rice is “Mossgrove is a proposal for an architectural pavilion to be built in Times Square during NYCxDESIGN from May 12-20, 2018. It highlights the possibilities of two under-appreciated urban elements: scaffolding and moss. Individually, scaffolding and moss…
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Landscape Observatory: The Work of Terence Harkness
I was really excited to learn about the publication of this book Landscape Observatory: The Work of Terence Harkness (2017, Applied Research & Design). Having earned my undergraduate degree in Landscape Architecture at North Dakota State University, our design milieu often focused on the sprawling plains, with design exercises that took us into the realms…
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Be Like a Tree
Quick snapshot of an interesting immersive technology project Tree from MIT Media Lab, which blends technology and nature to provide a unique experience: “Tree is a virtual experience that transforms you into a rainforest tree. With your arms as branches and body as the trunk, you experience the tree’s growth from a seedling into its…
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Google Timelapse
The announcement Google Earth Timelapse has created a bit of a stir, with a number of videos exploring landscape change of natural and urban systems. From their site: “Timelapse is a global, zoomable video that lets you see how the Earth has changed over the past 32 years. It is made from 33 cloud-free annual…
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PA35: Going Live
I was really excited to receive the latest version of Pamphlet Architecture, published by Princeton Architectural Press. While I’ve not seen all of them, i do have at least a dozen, and they offer focused snapshots of theory and practice both as well as a longitudinal section of though spanning decades. My first experience was…
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Block’Hood
An interesting link via the A/N Blog on a game development from the Plethora Project called Block’Hood. Taking a cue from SimCity, this game explores simulation at a bit finer grain. From their site: “Block’hood is a neighborhood-building simulator that celebrates the diversity and experimentation of cities. You will have full access to 90+ building…
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Game/Landscape
I’ve mentioned a few times on Twitter, I have had an on-going interest in game design as a medium, but also in relation to the potential synergistic overlaps between the technology/techniques with landscape architecture and urbanism practice. The most obvious connection has to do with visual representation, as the ability to create engaging site and building…
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Worlds Largest
Via, Dezeen, a post about Rafael Viñoly design for The Hills at Vallco, along with landscape architecture firm Olin, to redevelop the “…Vallco Shopping Mall in Cupertino into a vast mixed-use development featuring a 30-acre (12 hectare) green roof.” Billed as the ‘largest green roof in the world’, a title of which is somewhat arbitrary and ambiguous,…
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LA+ Journal
A fine addition to the ranks of landscape architecture journals that recently emerged is LA+, The Interdisciplinary Journal of Landscape Architecture, from the Penn. From the website, the journal is billed as the “…the first truly interdisciplinary journal of landscape architecture. Within its pages you will hear not only from designers, but also from historians,…